Air Defense is a potent defense structure that exclusively targets airborne enemies. It unlocks at Town Hall level 4 and possesses very high DPS, good reach, and decent hitpoints. The Air Defense is unable to attack ground-based units but can potentially distract them from attacking more valuable targets such as the Town Hall. This article will provide strategies for both defensive and offensive gameplay with the Air Defense in mind.
The Air Defense is best positioned to cover as much area as possible. One common strategy is to place them in a wide triangle or diamond shape, once the fourth Air Defense is available at Town Hall 9. Lava Hounds will prioritize attacking this building, so it’s crucial to defend it well with other defenses that target air troops. Single-target Inferno Towers are highly effective if available. If not, point defenses such as Archer Towers and Hidden Teslas or 2 Seeking Air Mines are strongly recommended.
As ground troops are unable to attack the Air Defense, they are commonly targeted by ground-based armies. Ensure that the Air Defense is well defended to keep the skies clear from rampaging air troops. Air Defenses are there when Archer Towers are ineffective or distracted by ground units such as Giants, Golems, and Heroes. It is advisable to place the Air Defense behind the first lines of defense, such as Cannons and Archer Towers, preferably with walls in between. This prevents a large Giant or Golem assault from quickly destroying the Air Defense, allowing for more time to thin out their ranks before a Healer can be safely deployed.
A recommended strategy placement for the Air Defense is by placing it near a Wizard Tower, which would be near a Mortar and a storage for maximum protection. However, if your base gets frequently attacked by Lava-Loon, consider separating the Wizard Tower so that its range does not cover the Air Defense. This allows the Wizard Tower to attack the Balloons while the Air Defense attacks the Lava Hounds or the Balloons next to the Wizard Tower, once destroyed.
Spread out your Air Defenses to prevent them from being destroyed with Lightning Spells or a Zap-quake chain.
The Air Defense is a natural target to attack first, as it clears the way for an air assault. Healers are very vulnerable to the Air Defense, so destroying it with Giants before deploying them is recommended. Any ground-based troop can easily destroy the Air Defense as it does not attack ground troops.
Lightning Spells can be used to take down the Air Defenses, although it may take multiple of them to deploy on higher levels. It is advisable to keep Balloons away from Air Defenses, as they can destroy most Balloons in one or two hits from a great distance.
Although Air Defenses are quite effective against Dragons, it is possible to keep an Air Defense occupied with one or two Dragons, allowing a fleet of Balloons to quickly destroy a majority of the ground defenses. Since Balloons have a target priority of defenses, send them close enough to the Air Defenses to increase the odds of the Air Defense being easily destroyed.
An Archer Queen backed by Healers is capable of attacking an Air Defense while keeping the Healers out of range. However, Air Defenses at an angle may cause the Healers to turn to the side and get attacked, so be wary of that.
A great way to overwhelm the Air Defense is by using a large group of Minions, as they are fast, and the Air Defense can only take out one at a time. Beware of nearby AOE defenses and traps, though.
The Air Defense is a potent defense structure that plays a crucial role in both defensive and offensive strategies. By following the guidelines presented in this article, players can maximize the effectiveness of their Air Defense and ensure that their base is well-protected against airborne attacks. Whether you’re defending your base or launching an attack, understanding the strengths and weaknesses of the Air Defense is essential.
The Air Defense is a crucial structure in the game of Clash of Clans. It possesses very high DPS, good reach, and decent hitpoints, making it an excellent defense against airborne enemies. Proper placement and defense of the Air Defense can help protect your base from rampaging air troops. Additionally, understanding the weaknesses of the Air Defense can help players effectively attack enemy bases. By following the strategies outlined in this article, players can ensure that their Air Defense is well-protected and effectively used in both offensive and defensive gameplay.
|Town Hall Level||1||2||3||4||5||6||7||8||9||10|
|Level||Damage per Second||Damage per Shot||Hitpoints||Cost||Build Time||Experience Gained||Town Hall Level Required|
|Range||Attack Speed||Damage Type||Unit Type Targeted||Size|
Home Village Buildings
|Defensive Buildings||Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Air Sweeper • Hidden Tesla • Bomb Tower • X-Bow • Inferno Tower • Eagle Artillery • Scattershot • Builder's Hut • Spell Tower • Monolith • Giga Tesla • Giga Inferno (TH13 • TH14 • TH15) • Walls • Traps: Bomb • Spring Trap • Air Bomb • Giant Bomb • Seeking Air Mine • Skeleton Trap • Tornado Trap|
|Resource Buildings||Town Hall (Magic Items) • Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Clan Castle (Treasury)|
|Army Buildings||Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Dark Spell Factory • Workshop • Barbarian King Altar • Archer Queen Altar • Grand Warden Altar • Royal Champion Altar • Pet House|
|Other Buildings||Boat • Airship • Forge • Decorations • Obstacles • Loot Cart • Strongman's Caravan • Super Sauna • Builder's Hut • Master Builder's Hut|