• A Clan Castle is needed for creating or joining a Clan. It houses troops which can either be placed as reinforcements during an attack, or used as defenders when the player’s base is under attack.
  • Players begin the game with a ruined Clan Castle. While it is in ruins, it is surrounded by obstacles (plants and stones) and cannot be moved. Rebuilding a Clan Castle requires 10,000 Gold but doesn’t require a free Builder, and its reconstruction happens instantly. Once it is rebuilt, players are able to create a Clan or join an existing one. The Clan Castle can also be moved once it is rebuilt (you do not need to join a Clan first or remove any surrounding obstacles).
  • Once players join a Clan, they have the ability to “Request” once every 20 minutes (or faster if the clan has a “Donation Request Wait Time” perk or if they bypass this wait time by using Gems). Also, players can add a message to tell other players what troops they would like, and can even enforce specific requests to only allow other players to donate what’s requested. Other Clan members will see the request in the Clan Chat and can donate a certain number of troops, spells or siege machines to the Clan Castle (depending on the clan level and the player’s Clan Castle level).
    • Starting at level 4, players can request for one housing space’s worth of Spells from their clanmates; level 7 Clan Castles or higher allows them to hold two housing space worth of spells.
    • Starting at level 6, players can request for Siege Machines from their clanmates.
    • If the troops/spells are depleted before the Wait Time ends, the time remaining is displayed on top of the clan castle.
    • There is currently a glitch whereby the time remaining is not displayed if the only thing missing is the siege machine.
  • Players can use Clan Castle reinforcements during battle, and any troops housed inside the Clan Castle can defend the player’s village whenever he/she is offline.
    • Players can choose to toggle the defense status of defending Clan Castle troops, to either guard mode or sleep mode. In guard mode, troops housed inside will defend the player’s village from attacks, whilst in sleep mode, troops housed inside will not do so. The latter mode can be useful to save Clan Castle troops for attacking, especially in Clan Wars.
  • Players receive experience points for each troop they donate. 1 experience point is earned for every housing space of troops donated; for example, donating 1 Archer earns 1 experience point whereas a Giant will earn 5 experience points and a Dragon 20 experience points. Players can normally donate a maximum of 6 troops per request, though up to 9 can be donated in a higher level Clan with the “Donation Limit” perk. Every housing unit of troops donated counts towards the “Friend in Need” achievement.
    • Players receive 5 Experience for each housing space of spells donated; so each Dark Spell or Freeze Spell yields 5 Experience, while 10 Experience is gained for each 2-space Elixir Spell donated. Each Spell donated will count towards the Sharing is Caring achievement.
      • In Clans that are level 7 or below, players can only donate 1 spell to each request; in clans that are level 8 or above, players can donate 2 spells to the same request.
    • Players receive 30 Experience for each Siege Machine donated.
  • The Clan Castle is home to the Treasury, which receives loot earned from Star Bonuses, Clan Wars and Clan Games. This replaces the previous War Loot storage space, and is not dependent on the actual level of the Clan Castle itself. Attackers can only steal a very small percentage (3%) of the loot stored within the Treasury so one shouldn’t claim the loot until they feel they need them.

This article is licensed under the Creative Commons Attribution-ShareAlike License. It uses material from the Clan Castle article.

Leave a Reply