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Army Buildings/Home Village

Hero Hall

By October 1st, 2026No Comments

Updated for Town Hall 18 (October 2026).

The Hero Hall is the Home Village building that holds, upgrades and assigns all six of your heroes. It arrived with the Town Hall 17 update on November 25, 2024 and replaced the four separate hero altars, and since May 26, 2026 you can build it at Town Hall 4. Its level decides which heroes you own, how far you can upgrade them and how many you can take into a fight.

What the Hero Hall does

Everything hero-related now runs through one menu. Tap the Hall and you can:

  • Start a hero upgrade. Each one needs a free Builder, and cancelling an upgrade refunds half of what you spent.
  • Pick which heroes attack and which ones defend, using your hero slots.
  • Change hero skins, with a 3D preview.
  • Jump straight to the Blacksmith for equipment or to the Pet House for pets.
  • Open the Hero Journey reward track (Town Hall 7 and up).

Upgrading the Hall itself raises the level cap of every hero you own and, at certain levels, unlocks a new hero or an extra hero slot. Heroes are still upgraded by Builders, not in the Laboratory.

A hero that is being upgraded cannot attack and cannot defend in regular multiplayer battles. It can still defend in Ranked Battles, Legend League, Clan Wars and Friendly Challenges, and since the April 27, 2026 update you can also bring upgrading heroes and pets into Friendly Challenges and Friendly Wars.

The Hall also gates your Town Hall progress. Altars used to count toward the “place every building” rule, so the Hall now has to reach the hero-unlock levels your Town Hall allows before the next Town Hall upgrade opens. For example, the Royal Champion becomes available at Town Hall 13, so the Hall has to be level 7 before you can move to Town Hall 14. Every Hero Banner you have unlocked must be placed as well.

Hero Hall levels, Town Hall requirements and hero unlocks

The Hero Hall is a 4×4 army building paid for with Elixir. It has 12 levels, one per Town Hall from TH8 to TH18, plus level 1 at Town Hall 4. Building it at TH4 now costs 30,000 Elixir and takes one hour; the May 2026 update cut that from 800,000 Elixir and a full day when the Barbarian King moved down to TH4.

Hero Hall level Town Hall needed Hero unlocked Hero slots Hitpoints Cost (Elixir) Build time
1 4 Barbarian King 1 (attack only until TH7) 800 30,000 1h
2 8 Archer Queen 1 1,600 1,600,000 2d
3 9 Minion Prince 2 2,400 2,300,000 3d
4 10 None 2 3,200 2,500,000 4d
5 11 Grand Warden 3 3,600 4,500,000 4d 12h
6 12 None 3 3,800 5,500,000 5d
7 13 Royal Champion 4 4,200 8,500,000 6d
8 14 None 4 4,600 9,500,000 6d 12h
9 15 Dragon Duke 4 5,000 11,000,000 7d
10 16 None 4 5,400 13,000,000 8d
11 17 None 4 5,800 17,000,000 9d
12 18 None 4 6,000 26,000,000 13d 12h

Four slots is the ceiling, reached at Town Hall 13. From then on you own more heroes than you can field at once, so every attack and every defense layout involves picking four of them.

Maximum hero level at each Hero Hall level

Hero levels are capped by the Hall, not by the Town Hall directly. A dash means the hero is not unlocked yet.

Hero Hall Barbarian King Archer Queen Minion Prince Grand Warden Royal Champion Dragon Duke
1 10 – – – – –
2 20 10 – – – –
3 30 30 10 – – –
4 40 40 20 – – –
5 50 50 30 20 – –
6 65 65 40 40 – –
7 75 75 50 50 25 –
8 85 85 60 60 30 –
9 90 90 70 65 40 10
10 95 95 80 70 45 15
11 100 100 90 75 50 20
12 110 110 95 85 55 25

The top row grew in June 2026, when the Anime Fury update added King and Queen levels 106-110 and Warden levels 81-85.

Hero slots and Hero Banners

A hero slot works two ways. On attack it is a place in your army for one hero and that hero’s pet. On defense it becomes a Hero Banner, a 2×2 marker you place in the village; the hero assigned to it patrols that area. Attack and defense picks are independent. At Town Hall 8, for instance, you have the King and Queen but one slot, so you can attack with the King while the Queen guards the base.

  • Town Hall 4 to 6: one slot, attack only. There is no banner yet, so your King never defends.
  • Banners arrive at Town Hall 7 (one), then a second at TH9, a third at TH11 and a fourth at TH13.
  • Banners have no hitpoints and cannot be targeted, so they do not count toward destruction percentage. Attackers still cannot drop troops in the tile around one.
  • The Minion Prince and Dragon Duke fly while defending. The Grand Warden always defends on foot, even though he can fly on attack.

Swap attackers in the army screen. Swap defenders by tapping a banner.

Equipping heroes: Hero Equipment and pets

Hero Equipment and the Blacksmith

Heroes no longer have fixed abilities. Since the Town Hall 16 update on December 12, 2023, each old ability was split into separate pieces of equipment; the King’s Iron Fist became Rage Vial plus Barbarian Puppet, and the Queen’s Royal Cloak became Invisibility Vial plus Archer Puppet. As of October 2026 there are 43 pieces across the six heroes, counting the Minion Prince’s Portal Pendant, which goes live in an event on October 8-25.

  • Each hero carries two pieces on attack. Equipment does nothing on defense.
  • Some pieces are active (you trigger them with the hero’s ability) and some are passive. Almost all of them also add stats such as hitpoints or damage.
  • Common equipment comes from the Blacksmith’s own upgrades. Epic equipment comes from events, from the Trader after an event ends, and from the Hero Journey track.
  • Equipment is upgraded with three Ores: Shiny, Glowy and Starry. Upgrades are instant once you have the Ore. War win bonuses at Town Hall 8 and up pay Ore when you have a Blacksmith.

The Blacksmith unlocks at Town Hall 8 and costs Elixir. Its level sets the equipment cap:

Blacksmith level Town Hall needed Common equipment max Epic equipment max
1 8 9 12
2 9 9 12
3 10 12 15
4 11 12 15
5 12 15 18
6 13 15 18
7 14 18 21
8 15 18 24
9 16 18 27
10 17 18 27

Pets

Pets live in the Pet House, which opens at Town Hall 14. Each hero can take one pet and each pet can follow one hero; you change pairings in the Pet House or the army screen. A pet only deploys alongside its hero and keeps fighting if the hero falls. Pets never defend, and a pet that is upgrading (with Dark Elixir) sits out of attacks. There are 12 pets as of October 2026, the newest being the Greedy Raven at Town Hall 18.

Hero Journey

From Town Hall 7 the Hall has a second tab, the Hero Journey, added on June 15, 2026. Every hero level you gain, on any hero, moves you one step along a reward track that pays out Epic Equipment, hero skins, Ore chests and resources. Unlocking a new hero counts too.

What happened to the hero altars

Before November 2024 each hero had its own 3×3 altar. The hero slept on it to regenerate, defended the area around it and was upgraded from it. The TH17 update removed all four altars and moved the heroes into the Hero Hall. If you came here looking for a specific altar, here is where each one went:

Old altar Old unlock Old build cost Hero today
Barbarian King Altar Town Hall 7 5,000 Dark Elixir Hero Hall level 1, Town Hall 4
Archer Queen Altar Town Hall 9 10,000 Dark Elixir Hero Hall level 2, Town Hall 8
Grand Warden Altar Town Hall 11 1,000,000 Elixir Hero Hall level 5, Town Hall 11
Royal Champion Altar Town Hall 13 60,000 Dark Elixir Hero Hall level 7, Town Hall 13

A few things changed in the move:

  • Hero regeneration is gone. Supercell removed it entirely on March 24, 2025, so heroes are ready after every battle.
  • Defending heroes now stand at Hero Banners, which you can place anywhere and which cannot be destroyed. An altar was a weak building that a single high-level Lightning Spell could knock out; the Hall is the opposite, a high-hitpoint target.
  • Because the Hall is built with Elixir, unlocking the King, Queen, Prince and Champion no longer needs Dark Elixir. That is what let the King move down to Town Hall 4, a level where you cannot store Dark Elixir yet.
  • Abilities such as the Warden’s Eternal Tome and the Champion’s Seeking Shield survived as equipment for those heroes.

Accounts that already had heroes got the Hall through a short tutorial when the update landed. The game set the Hall to the lowest level that covered your existing hero levels (a level 55 Queen meant at least a level 6 Hall), finished any hero upgrade that was in progress, and started the new Minion Prince at the level cap of the Hall level just below yours.

Hero Hall tips for attack and defense

  • The Hall has more hitpoints than any other army building, 6,000 at level 12. On defense, put it where it soaks up time from troops that hit whatever is closest. In Ranked Battles a slow 100% can turn into a timeout.
  • Unlike storages, the Hall takes spell damage. When you plan an Earthquake Spell or the King’s Earthquake Boots on nearby defenses, try to catch the Hall in the same radius.
  • Place banners for coverage, not for show. A defending hero only fights near its banner and walks back if it is lured too far, so a banner in the core keeps your strongest hero where attackers have to deal with it.
  • Your attack picks and defense picks do not need to match. At Town Hall 9 and 10 you have three heroes and two slots, so one hero sits out on attack and one sits out on defense. Pick each pair for its job instead of copying one into the other.

Hero Hall FAQ

At what Town Hall do you get the Hero Hall?

Town Hall 4, since the May 26, 2026 update. Before that it unlocked at Town Hall 7 along with the Barbarian King.

What Hero Hall level do you need for the Grand Warden?

Level 5, which needs Town Hall 11. The Royal Champion needs level 7 (TH13) and the Dragon Duke needs level 9 (TH15).

Where is the Grand Warden altar now?

It no longer exists. The Warden lives in the Hero Hall, defends from a Hero Banner you place, and keeps his Eternal Tome as a piece of equipment.

Why can’t I upgrade my Town Hall?

Check the Hero Hall. It has to reach every hero-unlock level your current Town Hall allows, and every Hero Banner you have unlocked must be placed.

How many heroes can you use in one attack?

Up to four, once the Hall is level 7 at Town Hall 13. Before that you get one slot (TH4-8), two (TH9-10) or three (TH11-12).

Sources: Supercell release notes (The Town Hall 17 Update Is Here, May Update, February 2026 update notes, Sound of Clash notes, Anime Fury notes, Clash Anytime notes, TH16 patch notes) and in-game data.