The Hidden Tesla is a defensive building with a twist: Similar to a Spring Trap or Bomb, it stays hidden and appears when a ground or air unit gets close, or when 51% of the base is destroyed. However, unlike a Trap, it does not have to be rearmed after being deployed.
The Hidden Tesla is unlocked at Town Hall level 7.
Like Traps, Hidden Teslas are only visible to the player and their clanmates.
A Hidden Tesla has a seven tile range but a six tile trigger radius in which it will only pop up if a troop comes near it or the enemy has destroyed at least 51% of the base.
Hidden Teslas are not traps. Their aesthetics and mechanics trick some into believing that they are traps, but they’re actually defensive buildings like Archer Towers.
Defensive Strategy
The main advantage of the Hidden Tesla is that it is (hopefully) a surprise. Capitalize on that. A well-placed Hidden Tesla can wreak havoc on an attacker’s offensive strategy.
Unfortunately many players design their villages such that it has only as many 2×2 open spaces as it has Hidden Teslas available, which makes it obvious where they are located. Instead, try to make sure that there are a few different places where Hidden Teslas could be lurking.
Be cautious when upgrading the Hidden Tesla as this will reveal its location to future attackers. Combat this by relocating it during the upgrade period.
Offensive Strategy
Before attacking, look for obvious places where a Hidden Tesla might be located and avoid them. Hidden Teslas will only activate when Troops come close to them. If one happens to trigger, keep in mind that it has a low range. If you cannot destroy it easily, avoid deploying more Troops near it if possible, as Hidden Teslas can put out high amounts of damage.
If you see a 2×2 empty square space surrounded by Walls, it is very likely that a Hidden Tesla has been placed there. Be aware that Hidden Teslas are only for Town Hall level 7+.
One Giant and a few Archers can quite easily destroy a Hidden Tesla, as it has relatively low health.
Some people have free places inside walls, but place a Hidden Tesla to deceive the enemy.
Town Hall Level
1
2
3
4
5
6
7
8
9
10
Number Available
0
0
0
0
0
0
2
3
4
4
Level
Damage per Second
Damage per Shot
Hitpoints
Cost
Build Time
Experience Gained
Town Hall Level Required
1
34
20.4
600
1,000,000
2 days
415
7
2
40
24
630
1,250,000
4 days
587
7
3
48
28.8
660
1,500,000
6 days
720
7
4
55
33
690
2,000,000
8 days
831
8
5
64
38.4
730
2,500,000
10 days
929
8
6
75
45
770
3,000,000
12 days
1,018
8
7
87
52.2
810
3,500,000
14 days
1,099
9
Range
Attack Speed
Damage Type
Unit Type Targeted
Preferred Target
Size
6 then 7
0.6s
Single Target
Ground & Air
P.E.K.K.A (damage x2)
2×2
Clash of Clans Buildings
1
2
Defensive Buildings
Cannon • Archer Tower • Mortar • Air Defense • Wizard Tower • Air Sweeper • Hidden Tesla • X-Bow • Inferno Tower • Eagle Artillery • Walls • Traps
Resource Buildings
Town Hall • Gold Mine • Elixir Collector • Dark Elixir Drill • Gold Storage • Elixir Storage • Dark Elixir Storage • Builder's Hut • Clan Castle (Treasury)
Army Buildings
Army Camp • Barracks • Dark Barracks • Laboratory • Spell Factory • Dark Spell Factory • Barbarian King Altar • Archer Queen Altar • Grand Warden Altar
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