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Updated for Town Hall 18 (October 2026).

The Giga Inferno is the weapon a Town Hall gets at level 13: four inferno beams that each deal 220 damage per second, and a freezing blast that slows nearby troops when the Town Hall is destroyed. If you are searching for how to upgrade it, you can’t any more. The October 6, 2025 update removed weapon levels, so the TH13 Giga Inferno comes fully powered with the Town Hall upgrade.

From Giga Tesla to Giga Inferno

At TH13 the Giga Tesla from TH12 is swapped for the Giga Inferno. It is best thought of as the same weapon with a new attack. Both stay hidden until the Town Hall is damaged or the attack reaches 51%, both reach 10 tiles, and both hit up to four ground or air targets. The difference is in how the damage arrives:

  • The Giga Tesla zaps every 0.5 seconds for 70 damage a hit.
  • The Giga Inferno fires a continuous beam that ticks every 0.128 seconds for about 28 damage a hit.

Smaller, faster hits waste less damage on troops that are almost dead, so the inferno chews through swarms of Minions, Balloons or Archers more efficiently even before you count its higher damage per second.

Until it wakes up, the Town Hall does not count as a defense, so Giants, Balloons and Hog Riders ignore it. After activation it becomes a normal target for them.

The freezing death blast

When the TH13 Town Hall falls, it explodes for 700 damage in a 4-tile radius. Anything that survives the blast is slowed for 8 seconds: movement speed and attack speed both drop by 50%. It is a slow, not a true freeze, so troops keep moving and attacking at half speed. The slow also reaches slightly past the damage radius, so troops at the edge can be slowed without taking the hit. TH13 is the only Town Hall with this icy version; from TH14 on, the blast leaves poison instead.

TH13 Giga Inferno stats

Stat Giga Tesla (TH12) Giga Inferno (TH13)
Damage per second, per target 140 220
Damage per hit 70 28.16
Attack speed 0.5s 0.128s
Targets / range 4 / 10 tiles 4 / 10 tiles
Death damage 500 700
Death blast radius 4 tiles 4 tiles
Death effect Damage only 50% slow for 8s
Town Hall hitpoints 7,500 8,200

These are the fixed stats every TH13 Town Hall uses today. The old five-level upgrade table no longer applies.

Using it on defense

The Giga Inferno is at its worst against one big target, because only one of its four beams can lock onto any single troop. A tanky hero walking in alone takes 220 damage per second from it and nothing more. Put a single-target Inferno Tower close enough to help, and use the two Scattershots you unlock at TH13 to punish the groups of troops that like to gather around the core.

Attacking a TH13 Giga Inferno

A Freeze Spell stops the beams for its duration. Some attackers also wake the weapon on purpose with a single Earthquake Spell once their Balloons are close, so those Balloons start hitting the Town Hall instead of flying past it.

For the death blast, a few habits go a long way:

  • Kill the Town Hall early with a hero or a siege machine carrying Clan Castle troops, such as a Battle Blimp, so the slow lands on a few units.
  • Keep the Archer Queen and other ranged units outside 4 tiles when the Town Hall is about to drop. The weapon reaches 10 tiles, so you can shoot it from beyond the blast.
  • Miners that are burrowed when it explodes take no damage.
  • The Grand Warden’s Eternal Tome blocks the blast damage but not the 8-second slow.

Queen with Healers works here too as long as no other defense covers the Town Hall. A Rage Spell on the Healers helps if the Queen’s health starts sliding.

What changed: weapon levels removed (October 2025)

When TH13 launched on December 9, 2019, the Giga Inferno had five levels. Each one raised damage, and from level 3 the death blast gained its slow. Every level was a Gold upgrade on top of the Town Hall itself. Damage was trimmed on September 28, 2023 and again on June 3, 2024, when the death damage was also cut (the top level went from 1,000 to 700).

Supercell announced on August 22, 2025 that it would remove weapon levels for TH12 to TH15 because they slowed down midgame progress. The Ranked update on October 6, 2025 did it: the TH13 weapon now has the old maxed stats with no upgrades, and any weapon upgrade still running at the time was cancelled without a refund. You may still see guides that tell you to upgrade the Giga Inferno before leaving TH13. That step is gone.

FAQ

How do you upgrade the Giga Inferno at TH13?

You don’t. Since October 6, 2025 it has no levels. Upgrading the Town Hall to 13 gives you the weapon at full strength.

Is the TH13 Giga Inferno the same as the TH14 one?

No. The TH14 Giga Inferno hits harder (280 per second) and its death blast poisons troops for 12 seconds instead of slowing them for 8.

What is a giga weapon in Clash of Clans?

It’s the name for the Town Hall weapons from TH12 to TH16: the Giga Tesla at TH12 and the Giga Inferno at TH13 through 16. TH17 replaced it with the Inferno Artillery, and TH18 uses Guardians instead.

Sources: Supercell release notes (Upcoming changes to Spring Trap & TH Weapon level removal, Get Ready for Ranked! update notes) and in-game data.