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Clash of Clans Barbarian King

By May 15th, 2022No Comments


  • The Barbarian King is basically a larger, stronger, more aggressive, and more powerful Barbarian. He is automatically summoned once the Barbarian King Altar is constructed, which costs 10,000 Dark Elixir.
Clash of Clans Barbarian King
  • The Barbarian King is an immortal unit, so he only has to be summoned once. However, if he is injured or gets defeated in an attack, he must regenerate his health by sleeping for a period of time before he can be used again.
  • The Barbarian King will defend the village whenever he’s not regenerating health from a previous attack. The Barbarian King only defends his territory around his platform and will retreat if lured too far out. If the village is attacked while he is regenerating health, his altar will be empty. If he locks onto a troop, he will follow that troop until he dies or that troop is killed. Once the troop is killed, and he is outside of his patrol zone, he will return to patrolling around his altar, even if the altar is destroyed. You do not need to knock out the barbarian king to three star a base.
    • If he is damaged or defeated on defense, he does not need to regenerate health afterwards.
  • The amount of time he sleeps to regenerate is directly proportional to the health he has lost by the end of the battle. If he is not damaged (or is fully healed before the battle ends), then he is ready to fight immediately, however, if he falls in battle or is wounded, then he must sleep for some time to regenerate. The more the Barbarian King is upgraded, the more time it will take to fully regenerate his health.
    • Hero regeneration after a Multiplayer Battle starts as soon as the player begins to search for a Multiplayer opponent. So, if the player spent some time searching for an opponent to attack before completing an attack, part of the regeneration will be completed by the time the player returns to his/her village. However, if the player cancels the attack by pressing “End Battle” before completing an attack, the regeneration will be reset. This effect is more noticeable in the highest leagues where a significant amount of time can be spent searching for such opponents.
  • Starting at level 5, the Barbarian King obtains an ability called Iron Fist which can be used on the battlefield. It partially heals him, summons a horde of additional Barbarians, and grants the Barbarian King and his summoned Barbarians increased damage and speed. This does not stack with the Rage Spell and does not affect any other troops, including other barbarians belonging to the regular army. This ability gets more powerful every fifth level.
    • If the ability is unlocked, once the Barbarian King is deployed, his icon in the troop deployment window becomes the activation method for Iron Fist. Simply click on his icon again and Iron Fist will be activated.
    • If the ability has not been used before the Barbarian King is about to be defeated, it will by default automatically activate. However, this feature can be toggled off in the settings (by turning off “Automatically use Hero Abilities on KO”).
    • The Barbarian King summons Barbarians equal to the level of your Barbarians researched in your Laboratory (e.g. if you can train level 5 Barbarians, the Barbarian King will summon Level 5 Barbarians). These Barbarians are not affected by the Power Potion.

Offensive Strategy

  • When attacking, he can be deployed just like any other unit. When his health is lowered he must sleep to recharge before he can be used again. The regeneration time is directly proportional to how much health he must recover. He may be instantly brought up to full health with Gems.
  • He is best used with Healer and Archer support.
  • He is also good for helping to destroy the buildings of a village after most or all defenses have been destroyed.

Defensive Strategy

  • The Barbarian King has two modes: he can be set to “Sleep”, which will put him to sleep on his Altar and cause him to ignore any attacks to your village, or “Guard”, which will put him on patrol around your base and cause him to engage any enemy Troops that come within his targeting range during a defensive battle. In “Sleep” mode he will not appear on the battlefield at all.
  • Though he is very strong on offense, he only attacks one target at a time on defense which makes him easy to kill with multiple units.
  • It is a good idea to place the Altar in the middle of a group of storages or other areas you wish to protect.
  • The Barbarian King cannot damage air units (though the Archer Queen does).
Preferred TargetAttack TypeMovement SpeedAttack SpeedRangeSearch Radius
NoneMelee (Ground Only)161.2s1 tile9 tiles
LevelDamage per SecondDamage per HitHitpointsRegen TimeRegen Rate hp/minTraining CostTraining TimeCumulative Training CostCumulative Training TimeTown Hall Level Required
2156187.21,5601h 4m24.3812,50012h22,50012h7
3162194.41,6221h 8m23.8515,0001d37,5001d 12h7
4169202.81,6871h 12m23.4317,5001d 12h55,0003d7
51752101,7551h 16m23.0920,0002d75,0005d7
6182218.41,8251h 20m22.8122,5002d 12h97,5007d 12h8
71902281,8981h 24m22.6025,0003d122,50010d 12h8
8197236.41,9741h 28m22.4330,0003d 12h152,50014d8
92052462,0531h 32m22.3235,0004d187,50018d8
10213255.62,1351h 36m22.2440,0004d 12h227,50022d 12h8
11222266.42,2201h 40m22.2045,0005d272,50027d 12h9
12231277.22,3091h 44m22.2050,0005d 12h322,50033d9
132402882,4021h 48m22.2455,0006d377,50039d9
142503002,4981h 52m22.3060,0006d 12h437,50045d 12h9
152603122,5981h 56m22.4065,0007d502,50052d 12h9
162703242,7012h22.5170,0007d572,50059d 12h9
17281337.22,8092h 4m22.6575,0007d647,50066d 12h9
18292350.42,9222h 8m22.8380,0007d727,50073d 12h9
19304364.83,0392h 12m23.0285,0007d812,50080d 12h9
20316379.23,1602h 16m23.2490,0007d902,50087d 12h9
21329394.83,2872h 20m23.4895,0007d997,50094d 12h9
22342410.43,4182h 24m23.74100,0007d1,097,500101d 12h9
233554263,5552h 28m24.02105,0007d1,202,500108d 12h9
243704443,6972h 32m24.32110,0007d1,312,500115d 12h9
25384460.83,8452h 36m24.65115,0007d1,427,500122d 12h9
264004803,9992h 40m24.99120,0007d1,547,500129d 12h9
27416499.24,1592h 44m25.36125,0007d1,672,500136d 12h9
28433519.64,3252h 48m25.74130,0007d1,802,500143d 12h9
294505404,4982h 52m26.15135,0007d1,937,500150d 12h9
30468561.64,6782h 56m26.58140,0007d2,077,500157d 12h9
31477572.44,7723h26.51145,0007d2,222,500164d 12h10
32487584.44,8673h27.04150,0007d2,372,500171d 12h10
33497596.44,9643h27.58155,0007d2,527,500178d 12h10
34507608.45,0633h28.13160,0007d2,687,500185d 12h10
35517620.45,1643h28.69165,0007d2,852,500192d 12h10
36527632.45,2673h29.26170,0007d3,022,500199d 12h10
37538645.65,3723h29.84175,0007d3,197,500206d 12h10
38549658.85,4793h30.44180,0007d3,377,500213d 12h10
395606725,5893h31.05185,0007d3,562,500220d 12h10
40571685.25,7013h31.67190,0007d3,752,500227d 12h10

Iron Fist

Ability LevelDamage IncreaseSpeed IncreaseSummoned UnitsAbility Time

Clash of Clans Troops

Tier 1Barbarian • Archer • Goblin
Tier 2Giant • Wall Breaker • Balloon • Wizard
Tier 3Healer • Dragon • P.E.K.K.A
Dark Elixir TroopsMinion • Hog Rider • Valkyrie • Golem • Golemite • Witch • Skeleton
HeroesBarbarian King • Archer Queen
SpellsLightning Spell • Healing Spell • Rage Spell • Jump Spell • Freeze Spell

This article is licensed under the Creative Commons Attribution-ShareAlike License. It uses material from the Barbarian King article.