Updated for Town Hall 18 (October 2026).
The Battle Blimp is a flying Siege Machine that heads straight for the enemy Town Hall, dropping bombs on the way, and releases your Clan Castle troops when it arrives or gets shot down. It unlocks with the level 2 Workshop at Town Hall 12. Level 6, added in April 2026 for Town Hall 18, is the current max with 5,500 hitpoints.
How the Battle Blimp works
Once deployed, the Blimp ignores everything else and flies the shortest route to the Town Hall. Walls and ground obstacles don’t slow it down. While it travels it drops a bomb every 1.5 seconds on whatever is under it, and each bomb lands with splash damage roughly equal to one Lightning Spell.
When it reaches the Town Hall, it breaks open and your Clan Castle troops drop out right on top of the core. If it gets destroyed on the way, the troops come out wherever it falls, and the crash deals heavy damage to the buildings below it (1,200 at level 6). You can also tap the green release button to drop the troops early at any point.
Its weakness is health. Even the in-game description warns about its thin hide, and a lone Blimp flying over a ring of anti-air rarely survives the trip without cover.
What it carries and how it targets
The Blimp’s only target is the Town Hall, even if the Town Hall has already been destroyed; it flies to the spot anyway. Inside is your whole Clan Castle army, and the choice of troops decides the attack. With an empty Clan Castle the Blimp is still useful for its bombs and its crash damage, or for waking up the Town Hall’s weapon so your army can deal with it.
Siege Machines can be donated to a level 6 or higher Clan Castle. The donated level is capped by your Clan Castle: level 6 receives up to a level 2 Blimp, and level 10 or higher receives a level 6 one.
Battle Blimp levels
Upgrade it in the Laboratory with Elixir. Costs and times are standard values before a Gold Pass discount. Building it in the Workshop is free and instant.
| Level | Damage per second | Damage per bomb | Crash damage | Hitpoints | Research cost (Elixir) | Research time | Lab level | Town Hall needed |
|---|---|---|---|---|---|---|---|---|
| 1 | 100 | 150 | 700 | 3,000 | None | None | None | 12 |
| 2 | 140 | 210 | 800 | 3,500 | 2,500,000 | 2d | 10 | 12 |
| 3 | 180 | 270 | 900 | 4,000 | 3,500,000 | 3d | 10 | 12 |
| 4 | 220 | 330 | 1,000 | 4,500 | 6,500,000 | 7d | 11 | 13 |
| 5 | 260 | 390 | 1,100 | 5,000 | 10,000,000 | 9d | 13 | 15 |
| 6 | 300 | 450 | 1,200 | 5,500 | 26,000,000 | 13d 12h | 16 | 18 |
The Blimp went five years without a new level after level 4 (June 2020) before getting level 5 in June 2025 and level 6 in April 2026.
How to use the Battle Blimp
Popular Blimp loads
- Super Wizards under Invisibility Spells with a Rage Spell, often called Blizzard. They tear through the core while invisible; time the drop so they can get clear of the Town Hall’s death effects.
- Super Archers, played the same way with Invisibility and Rage. Their arrows pierce through several core buildings at once. Poison Spell Towers, Giant Bombs and Clan Castle defenders are what usually stop them.
- Electro Dragons and Balloons, raged and cloned at the core. Clone the Balloons and let the Electro Dragons chain the outer buildings.
- Sneaky Goblins or a Yeti with a Rage Spell to snipe the Town Hall.
- Ice Golems, whose death freeze stops the Town Hall and nearby defenses for the rest of your army.
- A Lava Hound in an air attack, which gives you an extra tank right in the core.
Getting it there alive
Plan the path. Freeze any Air Sweeper that would push it back, let Lava Hounds draw Air Defense fire, or clear one side first with a ground phase such as a Queen walk. The Grand Warden’s Lavaloon Puppet summons extra air units that help protect it from Seeking Air Mines.
Late or early drops
If the Town Hall is still standing late in the attack, a Blimp full of Valkyries or P.E.K.K.As can finish it, since most of the defenses on the route are already gone. You can also release it on purpose over a compartment of important defenses: the crash damage softens them and the troops start attacking immediately. A Clone or Rage Spell at that moment adds a lot of value.
How to defend against the Battle Blimp
- Cover the likely flight paths to the Town Hall with Air Defenses, but don’t rely on them alone, since Hounds can distract them. Archer Towers and X-Bows that hit air help.
- A single-target Inferno Tower shreds a Blimp that separates from the rest of the air army.
- Seeking Air Mines along the route can bring it down, especially after a ground first phase.
- An Air Sweeper or Tornado Trap can stall it long enough for other defenses to finish it.
- If you can’t stop the Blimp, trap the landing zone. Giant Bombs, grouped Bombs and Spring Traps near the Town Hall punish whatever drops out.
Recent changes
- March 2025, “Clash Anytime” update: building Siege Machines takes no time.
- June 16, 2025: level 5 added.
- April 27, 2026, “Sound of Clash” update: level 6 added. All Siege Machines also became immune to the Town Hall 14-16 poison, Life Gem effects and the Apprentice Warden’s aura.
Battle Blimp FAQ
Can you heal a Battle Blimp?
No. Healers and the Healing Spell don’t work on it. The Grand Warden’s Eternal Tome does protect it from damage while active.
What happens if the Battle Blimp is destroyed early?
It crashes, damages the buildings below it, and drops your Clan Castle troops on that spot.
What Town Hall unlocks the Battle Blimp?
Town Hall 12, with a level 2 Workshop.
Sources: Supercell release notes (Sound of Clash update, April 2026, Clash Anytime update), in-game data.

