Updated for Town Hall 18 (October 2026).
The Raged Barbarian is the first troop you get in the Builder Base: an axe-wielding Barbarian who charges in with a built-in Rage that boosts his speed and damage for the first few seconds after you deploy him. He comes from level 1 of the Builder Barracks, fits 3 or 4 to an Army Camp, and goes up to level 20, where the Rage lasts 22 seconds.
How the Raged Barbarian fights
He is a melee troop that hits one ground target at a time, swinging every 0.8 seconds. He has no favorite target, so he walks to the closest building. If Guard Post troops or other defenders attack him or a troop next to him, he turns to fight them and then goes back to the nearest building. He walks around Walls when he can find a way through.
The Rage is passive and starts the moment he lands. For its duration his movement speed goes up by 16 (from a base of 19) and his damage by 70%. That front-loaded burst is what sets him apart from the Barbarian in the Home Village. The Super Barbarian was built on the same idea.
You will meet Raged Barbarians in other places too. The Guard Post stations one on defense (without the Rage), and the Barbarian King‘s Barbarian Puppet equipment summons a pack of them in the Home Village.
Raged Barbarian levels and stats
Research uses Builder Elixir in the Star Laboratory. Star Laboratory level 1 needs Builder Hall 2; from level 2 on, the Star Laboratory level equals the Builder Hall level it needs.
| Level | DPS | Damage per hit | Hitpoints | Units per camp | Rage duration | Research cost | Research time | Star Lab level |
|---|---|---|---|---|---|---|---|---|
| 1 | 45 | 36 | 500 | 3 | – | Unlocked at this level | – | – |
| 2 | 45 | 36 | 500 | 3 | 6s | 3,500 | 30s | 1 |
| 3 | 58 | 46.4 | 550 | 3 | 6s | 7,000 | 5m | 2 |
| 4 | 58 | 46.4 | 550 | 3 | 8s | 10,000 | 15m | 2 |
| 5 | 70 | 56 | 605 | 3 | 8s | 90,000 | 5h | 3 |
| 6 | 70 | 56 | 605 | 4 | 8s | 180,000 | 10h | 3 |
| 7 | 83 | 66.4 | 666 | 4 | 8s | 300,000 | 15h | 4 |
| 8 | 83 | 66.4 | 666 | 4 | 10s | 330,000 | 20h | 4 |
| 9 | 93 | 74.4 | 732 | 4 | 10s | 700,000 | 1d | 5 |
| 10 | 93 | 74.4 | 732 | 4 | 12s | 900,000 | 1d 12h | 5 |
| 11 | 103 | 82.4 | 805 | 4 | 12s | 1,000,000 | 2d | 6 |
| 12 | 103 | 82.4 | 805 | 4 | 14s | 1,200,000 | 2d 12h | 6 |
| 13 | 112 | 89.6 | 886 | 4 | 14s | 2,000,000 | 3d 12h | 7 |
| 14 | 112 | 89.6 | 886 | 4 | 16s | 2,200,000 | 4d 12h | 7 |
| 15 | 120 | 96 | 974 | 4 | 16s | 3,000,000 | 5d 12h | 8 |
| 16 | 120 | 96 | 974 | 4 | 18s | 3,200,000 | 5d 12h | 8 |
| 17 | 128 | 102.4 | 1,072 | 4 | 18s | 3,800,000 | 6d | 9 |
| 18 | 128 | 102.4 | 1,072 | 4 | 20s | 4,000,000 | 6d | 9 |
| 19 | 136 | 108.8 | 1,179 | 4 | 20s | 4,600,000 | 6d 12h | 10 |
| 20 | 136 | 108.8 | 1,179 | 4 | 22s | 5,200,000 | 6d 12h | 10 |
Odd levels add damage and hitpoints. Level 6 adds a fourth Barbarian per camp, and the Rage gets longer at level 4 and at every even level from 8 on. The Builder Base tutorial takes your Raged Barbarians to level 2, so the Rage is active from your first real attack.
How to use Raged Barbarians
Drop them close to their target. The Rage runs on a timer from the moment they land, so every second spent walking across empty ground is a second of boosted damage gone. Deploying right next to an exposed defense or the outer buildings you need for your funnel gets the most out of it.
They are good at clearing the edges of a base. A slot of four fast, tough Barbarians can knock out outside buildings and unwalled defenses, which steers the rest of your army toward the middle. They also make cheap trap testers. Send one or two into the gap where you suspect a Mega Mine before your expensive troops walk through it.
For a walled core, pair them with a Bomber to open the Walls, then send the Barbarians through the hole. A Battle Machine or Power P.E.K.K.A taking out the Crusher first makes the rest of the push much safer.
How to defend against Raged Barbarians
They walk around Walls when they can, so you can leave a deliberate gap and line it with traps and splash damage. The Crusher is the strongest single answer to a ground swarm, and the Mega Mine hits a whole slot at once. Since Builder Base 2.0, Raged Barbarians have enough hitpoints that a same-level Barbarian often survives one Crusher hit or one Mega Mine, so plan on a follow-up from a Multi Mortar or Roaster rather than counting on one blast.
What changed with Builder Base 2.0
The Raged Barbarian was rebuilt in the May 15, 2023 update. Before it, a camp held up to 20 of them and a level 18 Barbarian had 322 hitpoints; now a camp holds 4, and the same level has 1,072. The update also raised his movement speed from 16 to 19, raised his spring weight (how heavy he counts for Push Traps and Spring Traps) from 2 to 4, rewrote his damage and Rage numbers, and added levels 19 and 20 for Builder Hall 10. The official notes list his Rage as lasting for the first 22 seconds, which is the level 20 value. On October 9, 2023 his damage at levels 15 to 20 went up slightly. The rest of the 2.0 changes are on the Builder Base 2.0 guide.
Raged Barbarian FAQ
How do you unlock the Raged Barbarian?
He is the level 1 troop of the Builder Barracks, which is repaired when your Builder Hall reaches level 2. You also use him in the Builder Base tutorial.
How long does the Raged Barbarian’s Rage last?
6 seconds at level 2 and 8 seconds at level 4, then 2 seconds more at every even level from 8 up to 22 seconds at level 20.
How many Raged Barbarians fit in an Army Camp?
Three at levels 1 to 5, four from level 6.
Can Raged Barbarians attack air troops?
No. They hit ground targets only.
Sources: Supercell release notes (Supercell, Builder Base 2.0 patch notes (May 2023)) and in-game data.

