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Clash of Clans Super Minion

By October 1st, 2026No Comments

Updated for Town Hall 18 (October 2026).

The Super Minion is the Super Troop version of the Minion: a slow flying troop with a rocket launcher whose first 8 shots on attack fly 10.25 tiles, farther than most defenses can shoot back. He takes 12 housing space. You can boost him from Town Hall 12 once your Minions are level 8, and he goes up to level 14 at Town Hall 18.

How to unlock and boost the Super Minion

Super Troops are temporary boosts of troops you already have, started from the Super Sauna that appears at Town Hall 11. Current rules:

  • You need Town Hall 11 or higher and level 8 Minions. Level 8 needs a level 10 Laboratory, so Town Hall 12 is the real starting point.
  • A boost costs 25,000 Dark Elixir or a Super Potion and lasts 3 days. You can still train plain Minions during it.
  • Two Super Troops can be boosted at once, three during a Super Troop Spotlight event if one is the featured troop.
  • You can cancel a boost early to switch troops, with no refund. Super Minions from that boost are removed from your camps.
  • His level always equals your Minion level, so Minion research in the Laboratory upgrades him as well.
  • Your Clan Castle must be level 6 (Town Hall 10) to receive one as a donation.

How the Long Shot works

A Super Minion attacks one target per second and hits both ground and air. On attack, his first 8 shots use Long Shot range of 10.25 tiles; after that he moves in to his normal 4-tile range. When he defends from a Clan Castle, he only gets 3 Long Shots.

At 10.25 tiles he can hit Air Defenses, Archer Towers, Wizard Towers, Hidden Teslas, Inferno Towers in either mode, Scattershots and the older Giga weapons without being shot back. Defending heroes like the Archer Queen, Grand Warden and Royal Champion can’t reach him either, and a couple of Super Minions can often finish one off from range. The Inferno Artillery is one defense that can still reach him.

The weak moment is when the Long Shots run out. He moves at speed 16, half a regular Minion’s speed, and has to fly into normal range under fire. Unlike regular Minions, he also sets off Seeking Air Mines.

Like most troops without a favorite target, he hits the closest building and switches to enemy troops when they start fighting nearby.

Super Minion levels and stats

Level Damage per second Hitpoints Minion research Lab level Town Hall needed
8 300 1,500 10 12
9 325 1,600 11 13
10 350 1,700 12 14
11 360 1,800 13 15
12 370 1,900 14 16
13 385 2,100 15 17
14 400 2,300 16 18

Damage per shot equals damage per second because he fires once a second. Levels 4 to 7 exist too, but only appeared in the March 2025 Super Minion Mini Spotlight event, which let players from Town Hall 7 boost him for free.

How to attack with Super Minions

  • Use the Long Shots on targets worth the ammo. His rockets travel slowly, so against a low-HP building he often fires one extra shot before the first lands. Point him at storages, the Clan Castle or defenses rather than huts, or clear small buildings first with other troops.
  • Snipe exposed defenses and the Town Hall weapon from outside their range. Holding back a few Super Minions with a Rage Spell for an exposed target is a common cleanup move.
  • Place a Rage Spell so it covers them both at long range and after they move in. If you don’t need the Rage elsewhere, a Haste Spell shortens the slow flight into close range.

How to defend against Super Minions

  • Waste his Long Shots. Leave Barracks, Army Camps or other low-value buildings where his shots land first, and protect them so the attacker can’t clear them with Archers.
  • An Air Sweeper slows an already slow troop even more, buying time for the rest of your defenses once his Long Shots are spent.
  • He makes a strong Clan Castle defender. Pairing him with short-range troops like Headhunters, Balloons or Dragons spreads your defenders out so one Poison Spell can’t catch both groups.

Recent changes

  • February 27, 2024: level 12 added.
  • November 25, 2024: level 13 added with Town Hall 17.
  • March 2025: Mini Spotlight event; training time removed for all troops (Clash Anytime).
  • June 30, 2025: Long Shots on attack raised from 6 to 7.
  • November 17, 2025: level 14 added; level 13 buffed to 385 DPS and 2,100 hitpoints.
  • January 28, 2026: Long Shots on attack raised from 7 to 8 and Long Shot range from 10 to 10.25 tiles.

Super Minion FAQ

How much housing space does the Super Minion take?

12, six times a regular Minion’s 2.

What level Minion do you need for Super Minions?

Level 8, which needs a level 10 Laboratory at Town Hall 12. The boost itself unlocks at Town Hall 11.

How many Long Shots does a Super Minion get?

8 on attack since January 2026, and 3 when defending from a Clan Castle.

Sources: Supercell release notes and in-game data.