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Clash of Clans Inferno Dragon

By October 1st, 2026No Comments

Updated for Town Hall 18 (October 2026).

The Inferno Dragon is the Super Troop version of the Baby Dragon. He flies, takes 15 housing space, and fires a single-target beam that ramps up the longer it stays on one target, the same idea as a single-target Inferno Tower. You can boost him from Town Hall 12 once your Baby Dragons are level 6, and his top level is 12 at Town Hall 18.

This page covers the Home Village Super Troop. The Clan Capital has a separate troop with the same name.

How to unlock and boost the Inferno Dragon

Super Troops are 3-day boosts of troops you already have. You start them at the Super Sauna, which appears at Town Hall 11. The current rules:

  • Requirement: Town Hall 11 plus level 6 Baby Dragons. Level 6 needs a level 10 Laboratory, so Town Hall 12 is where most players can first do it.
  • Cost: 25,000 Dark Elixir or a Super Potion. Plain Baby Dragons stay trainable during the boost.
  • Limit: two different Super Troops at once, or three during a Super Troop Spotlight event if one is the featured troop.
  • Cancelling: allowed any time, with no refund. Any Inferno Dragons from that boost leave your camps.
  • Level: always matches your Baby Dragon level, so researching Baby Dragons in the Laboratory upgrades him too.
  • Donations: a level 6 Clan Castle, available at Town Hall 10, can hold one.

How the inferno beam works

His beam hits one target from 4 tiles away and has three damage stages. It starts low, multiplies once the beam has been locked on for 1.7 seconds, and jumps again at 3.2 seconds. Anything that breaks the lock, such as a target that moves, dies or gets pushed out of range, drops him back to the first stage. The beam no longer charges while he is flying between targets; that changed in October 2020.

So he is at his best on targets that sit still and have lots of hitpoints: the Town Hall, storages, Inferno Towers, X-Bows and defending heroes that stay in one spot. Unlike a regular Baby Dragon, he doesn’t lose anything when other troops are nearby.

He has no favorite target. He goes for the nearest building and switches to Clan Castle troops, heroes or Skeleton Trap skeletons once he notices them fighting near him.

Inferno Dragon levels and stats

Level DPS at start DPS after 1.7s DPS after 3.2s Hitpoints Baby Dragon research Lab level Town Hall needed
6 75 150 1,500 1,900 10 12
7 79 158 1,580 2,050 11 13
8 83 166 1,660 2,200 12 14
9 85 170 1,700 2,300 13 15
10 86 174 1,740 2,400 14 16
11 88 178 1,780 2,500 15 17
12 90 182 1,820 2,700 16 18

Movement speed is 18 at every level.

How to attack with Inferno Dragons

  • Add a few to air armies such as LavaLoon to melt high-HP buildings. Sent with the main push, they can also take down a defending Archer Queen or Royal Champion, which usually hold still, so your Queen Charge can go after something else.
  • Keep them away from a defending Barbarian King and other fast movers. Every retarget resets the beam.
  • Plan around the Air Sweeper. Its push knocks him out of range and resets the charge, so take it out early or approach from outside its arc.
  • For funneling, a regular Baby Dragon is usually the better buy unless that side of the base has several high-HP buildings.

If you face one in an enemy Clan Castle, a Lightning Spell resets his beam and deals heavy damage. Swarming him with small troops works too, because he can only hit one at a time.

Inferno Dragon on defense

In your Clan Castle he behaves like a flying Inferno Tower that follows attackers around, and he punishes tanks and heroes. Attackers usually need a Freeze or Poison Spell to deal with him. Surround your heroes and Air Defenses with low-HP buildings so his beam keeps resetting on cheap targets while your defenses shoot at him.

When you’re the one defending against him, keep your Air Sweepers covering the base and place Seeking Air Mines where Inferno Dragons are likely to be dropped. A mine can delete one outright, although higher-level dragons may survive a level 1 mine.

Recent changes

  • June 12, 2023: level 9 added; Super Troop boosts can be cancelled.
  • February 27, 2024: level 10 added.
  • November 25, 2024: level 11 added with Town Hall 17.
  • March 2025: training time removed for all troops (Clash Anytime).
  • February 23, 2026: level 12 added for Baby Dragon and Inferno Dragon at Town Hall 18.
  • May 26, 2026: level 12 starting-stage damage trimmed from 91 to 90.

Inferno Dragon FAQ

What level Baby Dragon do you need for the Inferno Dragon?

Level 6, which takes a level 10 Laboratory at Town Hall 12.

How much housing space does the Inferno Dragon use?

15, compared with 10 for a Baby Dragon.

Is the Inferno Dragon an air troop?

Yes. He was the first flying Super Troop, so Air Defenses, Air Sweepers and Seeking Air Mines all affect him, and ground-only defenses like Cannons and Mortars can’t touch him.

Sources: Supercell release notes (February 2026 update notes) and in-game data.