Originally posted on January 12, 2018 @ 3:35 pm
Try this effective attack strategy for Town Hall Level 6+.
|Town Hall Level:|
|Army Composition:||Minimum Housing Space Required: 135|
Any combination of Barbarians, Archers and Goblins that you prefer for support and cleanup.
|Execution:||The Healer is a flying unit that heals and is, like all air units, susceptible to Air Defenses. Destroy Air Defenses with the Giants before deploying the Healer, or at least deploy the Healer in such a way that it will heal the Giants for a long time before it dies to an Air Defense (by eventually coming within range). The goal of any Healer + Giant attack is to take out the Air Defense. However sometimes Archer Towers can be just as annoying to Healers; your Giants may take out the Air Defense, but a nearby Archer Tower decides to ignore the Giant horde and kills the Healer instead. As Healers are very weak and cannot defend themselves, the strategy may not work due to well-placed Archer Towers, Air Defenses and/or Wizard Towers.|
This attack should get you at least 2 stars unless you didn’t deploy the troops properly. Wall Breakers help with this strategy by letting the Giants in. Goblins will also help by stealing resources.
See more Clash of Clans attack strategies.