Updated for Town Hall 18 (October 2026).
Hero Equipment is the gear that decides what your heroes do in an attack. Each hero takes two pieces into battle, and there are 43 pieces across the six Home Village heroes as of October 2026, counting the Minion Prince’s Portal Pendant, which arrives with an event on October 8. You unlock and upgrade equipment at the Blacksmith (Town Hall 8) using three kinds of Ore.
Looking for hero abilities? They became equipment on December 12, 2023: the King’s Iron Fist, for example, was split into the Rage Vial and the Barbarian Puppet.
How hero equipment works
Every hero has two equipment slots. Before an attack you drag pieces onto your heroes in the Blacksmith (the Hero Hall has a shortcut to the same screen), and you can swap them between attacks as often as you like. Equipment only works on offense. A hero defending from a Hero Banner fights with base stats.
Pieces come in two types. Active equipment does its thing when you tap the hero’s ability button, once per battle. Passive equipment works on its own from the moment the hero lands. Nearly every piece, of either type, also adds flat stats to its hero: extra hitpoints, damage per second, attack speed or a bigger heal when the ability fires. If you equip two passive pieces, the ability button still exists and simply heals the hero.
When both pieces are active, one tap fires both. Since June 2026 the order they trigger in is fixed by the equipment itself, not by which slot you put it in.
Rarity sets how high a piece can go:
- Common equipment maxes at level 18. Each hero starts with two Common pieces, and the rest unlock as you upgrade the Blacksmith.
- Epic equipment maxes at level 27 and comes from events, the Trader and the Hero Journey (see below). Epics usually have bigger effects, but they also cost more Ore.
Equipment upgrades finish instantly and don’t need a Builder. Your Blacksmith level caps how far you can take each piece, so a Town Hall 10 player can’t push a Common past level 12.
Ores: Shiny, Glowy and Starry
Ore is the only resource equipment upgrades use. You start earning it once your Blacksmith is built.
| Ore | Used for | Gem price when you’re short |
|---|---|---|
| Shiny Ore | Every upgrade, Common and Epic | 1 Gem each |
| Glowy Ore | Every third level (3, 6, 9 and so on) | 5 Gems each |
| Starry Ore | Epic equipment only, at every third level from level 9 | 35 Gems each |
Taking one piece all the way up costs, at standard prices:
- Common, level 1 to 18: 27,260 Shiny and 1,920 Glowy Ore.
- Epic, level 1 to 27: 56,060 Shiny, 3,720 Glowy and 480 Starry Ore.
Supercell said in June 2026 that it is reviewing Ore pricing, and some players may see test prices for a while, so check the in-game cost before you plan around these totals.
Where Ore comes from:
- The daily Star Bonus pays all three types from Skeleton League up. In Legend League it’s 1,250 Shiny, 72 Glowy and 2 Starry.
- Clan Wars add Ore to your war loot for attacks on Town Hall 8 or higher bases. One star earns the full amount. A Town Hall 16-18 target is worth up to 1,110 Shiny, 39 Glowy and 6 Starry, and Starry only drops from Town Hall 10+ targets. A lost war pays half.
- The Trader gives 10 free Glowy Ore each week and sells Ore for Raid Medals from the Clan Capital.
- The Hero Journey and its quests hand out Ore chests, with bigger drops for players who are far behind.
- The Prospector, a Gold Pass helper for Town Hall 10+, converts one Ore type into another once a day (up to 2,000 Shiny, 120 Glowy or 2 Starry).
- Events, the Shop and Gems cover the rest.
Blacksmith levels and equipment caps
Each Blacksmith upgrade raises the level cap and unlocks a new Common piece. Upgrades cost Elixir; the full table with costs and Ore storage is on the Blacksmith page.
| Blacksmith level | Town Hall | Unlocks | Common cap | Epic cap |
|---|---|---|---|---|
| 1 | 8 | Earthquake Boots | 9 | 12 |
| 2 | 9 | Giant Arrow | 9 | 12 |
| 3 | 10 | Vampstache, Metal Pants | 12 | 15 |
| 4 | 11 | Rage Gem | 12 | 15 |
| 5 | 12 | Healer Puppet, Noble Iron | 15 | 18 |
| 6 | 13 | Healing Tome | 15 | 18 |
| 7 | 14 | Hog Rider Puppet | 18 | 21 |
| 8 | 15 | Haste Vial | 18 | 24 |
| 9 | 16 | Stun Blaster | 18 | 27 |
| 10 | 17 | Electro Fangs | 18 | 27 |
How to get Epic equipment
Almost every new Epic debuts in a monthly medal event. You earn event medals from battles and spend 3,100 of them in the event’s Trader shop to claim the piece. Miss the event and you still have several routes:
- The Trader. After an event ends, its Epic joins the Trader’s rotation for 1,500 Gems. It only shows up for players who don’t own it.
- Repeat appearances. Older Epics are often offered again in later medal events, sometimes several at once.
- The Hero Journey. Since June 2026, every hero level you gain (Town Hall 7+) moves you along a reward track in the Hero Hall that includes Epic Equipment nodes. If you already own every piece in the pool, the node pays 50 Starry Ore instead.
- Chests. Epic Equipment can drop from reward chests, such as the ones in Treasure Hunt events.
- The Clan War League shop has stocked a couple of the oldest Epics (Giant Gauntlet and Frozen Arrow) for League Medals.
All hero equipment by hero
“Starts with” means the hero comes with that piece when unlocked. Event dates are when the piece first appeared.
Barbarian King equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Barbarian Puppet | Common | Active | Starts with | Calls in raged Barbarians at your Laboratory level |
| Rage Vial | Common | Active | Starts with | Rages the King for more damage and speed |
| Earthquake Boots | Common | Active | Blacksmith 1 | Stomp that breaks any Wall and deals percentage damage to buildings, storages included |
| Vampstache | Common | Passive | Blacksmith 3 | Heals him a little on every hit |
| Giant Gauntlet | Epic | Active | Cookie Rumble, Dec 2023 | He grows huge, hits in a wide splash and takes less damage |
| Spiky Ball | Epic | Active | Clash with Haaland, May 2024 | Kicks a ball that bounces from building to building |
| Snake Bracelet | Epic | Passive | Snake Festival, Feb 2025 | Releases Snakes each time he loses 300 hitpoints, up to a limit |
| Stick Horse | Epic | Passive | Wise Warriors, Feb 2026 | Jumps Walls and moves and attacks faster for a stretch after deployment |
Archer Queen equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Archer Puppet | Common | Active | Starts with | Summons cloaked Archers at your Laboratory level |
| Invisibility Vial | Common | Active | Starts with | A few seconds of invisibility with much harder shots |
| Giant Arrow | Common | Active | Blacksmith 2 | One huge arrow that crosses the whole village; double damage to Air Defenses |
| Healer Puppet | Common | Active | Blacksmith 5 | Summons Healers whose level follows the equipment |
| Frozen Arrow | Epic | Passive | Dragon Festival, Feb 2024 | Her shots slow whatever they hit |
| Magic Mirror | Epic | Active | Anime Clash, Aug 2024 | Summons copies of the Queen and hides her briefly |
| Action Figure | Epic | Active | Friend or Foe, Apr 2025 | Summons a Giant Giant to tank, plus 1 second of invisibility |
| Monolith Arrow | Epic | Passive | Anime Fury, Jun 2026 | Bonus damage based on the target’s max hitpoints, shrinking once you deploy more than 180 and then 250 housing space |
Minion Prince equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Henchmen Puppet | Common | Active | Starts with | Two Henchmen bodyguards and a short spell of invisibility |
| Dark Orb | Common | Active | Starts with | A crystal drifts forward, damaging and slowing defenses and troops it passes |
| Metal Pants | Common | Active | Blacksmith 3 | A shield that cuts most incoming damage for a few seconds |
| Noble Iron | Common | Passive | Blacksmith 5 | His first several shots reach farther and hit much harder |
| Dark Crown | Epic | Passive | Dark Deal, Jun 2025 | Grows stronger in three steps as your troops fall |
| Meteor Staff | Epic | Passive | Cosmic Rock, Oct 2025 | Meteors keep striking the nearest defense, at any distance |
| Portal Pendant | Epic | Not yet published | Portal Panic, Oct 8-25, 2026 | Stats not public as of October 1, 2026 |
Grand Warden equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Eternal Tome | Common | Active | Starts with | Units inside his ring take no damage for a few seconds |
| Life Gem | Common | Passive | Starts with | Aura that adds hitpoints to nearby troops |
| Rage Gem | Common | Passive | Blacksmith 4 | Aura that adds damage to nearby troops |
| Healing Tome | Common | Active | Blacksmith 6 | A healing field that moves with him and heals heroes at full rate |
| Fireball | Epic | Active | Super Dragon Spotlight, Mar 2024 | Throws a big splash fireball at the closest defense |
| Lavaloon Puppet | Epic | Active | Mashup Mania, Oct 2024 | Summons one to three small Lavaloons that hunt Air Defenses |
| Heroic Torch | Epic | Active | Splash Bash, Aug 2025 | Troops in his aura walk through Walls, move faster and take less damage |
Royal Champion equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Royal Gem | Common | Active | Starts with | A large extra heal |
| Seeking Shield | Common | Active | Starts with | Shield bounces between four targets, defenses first |
| Hog Rider Puppet | Common | Active | Blacksmith 7 | Summons Hog Riders and turns her invisible briefly |
| Haste Vial | Common | Active | Blacksmith 8 | Speeds up her movement and attacks |
| Rocket Spear | Epic | Active | Super Wall Breaker Spotlight, Jun 2024 | Her next few throws reach 10 tiles and splash on impact |
| Electro Boots | Epic | Passive | Toyshop Throwdown, Dec 2024 | A lightning aura that keeps damaging everything around her |
| Frost Flake | Epic | Active | Meltdown Mayhem, Dec 2025 | Freezes several of the nearest defenses at once |
Dragon Duke equipment
| Equipment | Rarity | Type | How you get it | Effect |
|---|---|---|---|---|
| Fire Heart | Common | Passive | Starts with | Strong regeneration, plus a fire blast the first time he falls |
| Flame Blower | Common | Active | Starts with | A wide cone of fire in front of him |
| Stun Blaster | Common | Active | Blacksmith 9 | Shockwave that stuns and damages defenses and troops around him |
| Electro Fangs | Common | Passive | Blacksmith 10 | His hits chain lightning to up to four nearby targets |
| Rocket Backpack | Epic | Active | Sound of Clash, Apr 2026 | Rockets straight through the base’s center, breathing fire and untargetable |
| Revenge Deck | Epic | Passive | Awesome Medal Event, Aug 2026 | Throws a card back at whatever damages him and heals a little |
Best equipment for each hero
The meta moves with every balance pass, so treat these as starting points rather than rules. If you’re short on Ore, pick one pair per hero and level it before you buy anything new.
- Barbarian King: the Spiky Ball is his most flexible pick in 2026, usually next to the Giant Gauntlet, Rage Vial or Earthquake Boots. Gauntlet plus Rage Vial turns him into a compartment wrecker; Vampstache with the Snake Bracelet keeps him alive longest.
- Archer Queen: the Action Figure is the Epic to level first, paired with the Magic Mirror or Invisibility Vial. The Giant Arrow became a specialist pick in May 2026, when Supercell lowered its general damage and doubled its damage to Air Defenses.
- Minion Prince: Dark Orb with the Dark Crown is the standard pair, with the Meteor Staff as the other strong Epic in air attacks.
- Grand Warden: the Eternal Tome stays in almost every attack. Pair it with the Fireball for damage, the Rage Gem for smash attacks, or the Healing Tome for sustained pushes such as Super Hog Riders or Root Riders.
- Royal Champion: the Electro Boots are her strongest Epic, often with the Rocket Spear or Seeking Shield. Without Epics, the Haste Vial and Hog Rider Puppet work in most armies.
- Dragon Duke: Fire Heart is close to mandatory, since Healers can’t heal a flying hero. Add the Flame Blower for burst damage or the Stun Blaster to lock down defenses. Supercell’s July 2026 balance post said Dragon armies led by the Duke and Dragon Riders were the most popular Town Hall 18 war army, in roughly 20% of attacks.
Hero-by-hero breakdowns, with pets, are on each hero’s page and on the pets page.
Recent equipment changes
- October 1, 2026: Portal Pendant announced for the Portal Panic Medal Event (October 8 to 25), bought with Rift Medals.
- August 12, 2026: Revenge Deck, the Dragon Duke’s second Epic.
- July 2026: Flame Blower temporarily reverted to pushing the Duke in the Rocket Backpack’s direction after a bug.
- June 2026: Hero Journey added Epic Equipment and Ore chests to the Hero Hall; Monolith Arrow released (event from June 4).
- May 2026: Giant Arrow reworked (double damage to Air Defenses, less damage elsewhere); Fire Heart and Rocket Backpack toned down.
- April 27, 2026: Blacksmith level 10 and Electro Fangs; Rocket Backpack had debuted April 8.
- February 23, 2026: Dragon Duke arrived with Fire Heart, Flame Blower and Stun Blaster; the Blacksmith started showing equipment you don’t own yet.
Hero equipment FAQ
How many hero equipment are there in Clash of Clans?
43 as of October 2026, counting the Portal Pendant (event from October 8): 24 Common and 19 Epic. The King and Queen have eight pieces each, the Prince, Warden and Champion seven each, and the Dragon Duke six.
What is the max level of hero equipment?
Common pieces reach level 18 at Blacksmith level 7 (Town Hall 14). Epic pieces reach level 27 at Blacksmith level 9 (Town Hall 16).
How do I get Epic equipment without paying?
Play the monthly medal events, where each new Epic costs 3,100 event medals. The Hero Journey also awards Epics as your heroes level up, and missed pieces come back in later events.
Do heroes use equipment on defense?
No. Equipment and its stat bonuses only apply when you attack.
What happened to hero abilities like Iron Fist and Royal Cloak?
The December 2023 update turned each ability into two pieces of equipment. Iron Fist became the Rage Vial and Barbarian Puppet, Royal Cloak became the Invisibility Vial and Archer Puppet, and the Warden’s tome and aura became the Eternal Tome and Life Gem.
Sources: in-game Blacksmith and equipment data; Supercell: Town Hall 16 patch notes (Hero Equipment, Blacksmith, Ores), February 2026 update (Dragon Duke, Prospector), Sound of Clash update (Electro Fangs, Blacksmith 10), State of Gameplay part 2 (May 2026 balance), Anime Fury update (Hero Journey, Monolith Arrow), July 2026 balance update, Cosmic Curse: Portal Panic (Portal Pendant).