Updated for Town Hall 18 (October 2026).
Capital Peak is the top district of the Clan Capital and the one every clan starts with. It holds the Capital Hall, the building that decides how many districts your clan has and how far each District Hall can be upgraded. In a Raid Weekend it is the last stop: attackers can only hit the Peak after every district below it has fallen.
What Capital Peak does
When your clan first reaches the Clan Capital (Town Hall 6, clan level 2, via the Airship), Capital Peak is already open with a level 1 Capital Hall, a few basic defenses and a field of ruins. Each Capital Hall upgrade from level 2 to level 9 opens one new district, and level 10 lets every District Hall reach its top level. The Capital Hall goes up to level 10.
The Peak is a flat map. It has no water, cliffs or bridges, so troops can walk anywhere walls allow.
Capital Hall levels and unlock order
You cannot rush the Capital Hall. Each level needs a set number of Capital upgrades finished across the whole Capital (the sum of building and trap levels, shown in your clan’s Capital info). Supercell raised the requirements for Capital Hall 8 to 10 in October 2023, when Skeleton Park and Goblin Mines added cheap neutral buildings.
| Capital Hall | Cost (Capital Gold) | Capital upgrades needed | District opened | New in Capital Peak |
|---|---|---|---|---|
| 1 | Starts built | – | – | Cannon, Spear Thrower, Air Defense, Mine |
| 2 | 50,000 | 15 | Barbarian Camp | Multi Cannon, Bomb Tower, Multi Mortar, Mega Mine; Hall gets its artillery; Raid Weekends open |
| 3 | 75,000 | 65 | Wizard Valley | Super Wizard Tower, Air Bombs |
| 4 | 100,000 | 165 | Balloon Lagoon | Hidden Mega Tesla, Crusher, Rapid Rockets, Log Trap |
| 5 | 150,000 | 285 | Builder’s Workshop | Rocket Artillery, Giant Cannon, Zap Trap |
| 6 | 200,000 | 480 | Dragon Cliffs | Blast Bow, Inferno Tower |
| 7 | 400,000 | 670 | Golem Quarry | Extra copies of earlier defenses |
| 8 | 600,000 | 1,090 | Skeleton Park | Super Giant Post |
| 9 | 800,000 | 1,500 | Goblin Mines | Raid Cart Post |
| 10 | 1,000,000 | 2,000 | None | Super Dragon Post; every District Hall can reach its max |
From level 2 the Capital Hall fights back with a single long-range artillery shell, similar to the Home Village Eagle Artillery but faster and with no blind spot. It covers a 15-tile range, fires every 8 seconds and hits ground and air. Damage per shot climbs from 640 at level 2 to 2,240 at level 10, and its hitpoints go from 10,000 to 40,000, the most of any building in the game.
Capital Peak defenses at Capital Hall 10
A maxed Peak has 6 Cannons, 6 Spear Throwers, 4 Air Defenses, 8 Rapid Rockets, 2 each of Multi Cannon, Bomb Tower, Multi Mortar, Super Wizard Tower, Air Bombs, Crusher, Hidden Mega Tesla, Giant Cannon, Rocket Artillery, Inferno Tower and Blast Bow, plus one Super Giant Post, one Raid Cart Post and one Super Dragon Post. Traps top out at 8 Mines, 12 Mega Mines, 4 Log Traps and 5 Zap Traps, with 280 wall pieces. Every Peak defense and trap reaches level 5 at Capital Hall 10.
The three guard posts arrive late in the Peak, but clans see them much earlier elsewhere: Super Giant Posts in Barbarian Camp, Raid Cart Posts in Wizard Valley and Super Dragon Posts in Dragon Cliffs.
How to attack Capital Peak in Raid Weekends
The Peak only opens once every district in the enemy Capital is destroyed, so by then your clan has used a lot of attacks. Damage carries over between attacks, so plan the Peak as a two- or three-hit job.
- Scout the Hall first. At low levels, tank its shot with Super Giants and keep Super Barbarians and Sneaky Archers away from them so one shell does not hit both.
- From Capital Hall 3 a Healing Spell soaks most of the Hall’s damage, and a heal left from the previous attack still works for the next player.
- Power P.E.K.K.As and Mountain Golems can trade with an unsupported Capital Hall. Keep the Golem away from Inferno Towers.
- A Lightning Spell or a Hog Glider stun forces the Hall to retarget. Lightning does nothing if the shell is already in the air.
- Destroying the Peak finishes the raid. Your clan is matched with a new Capital straight away, and the Peak pays the most Raid Medals of any district: 180 at Capital Hall 2 rising to 1,450 at Capital Hall 10.
Since June 2026 a Fast Forward button (4x speed) appears after 120 seconds of a Capital attack.
Base-building tips for Capital Peak
- Leave a two-tile gap between the Capital Hall and your best defenses. A Super Wizard hitting the Hall can chain into anything packed against it and wipe the core.
- Put the Capital Hall near an edge or corner. Troops cannot walk around the map edge, so you defend fewer sides. Once the corner ruins are rebuilt at Capital Hall 6 you have the most freedom to do this.
- Every standing building blocks deployment for 4 tiles around it, so outer buildings push attackers back. Hidden Mega Teslas are the exception and do not block deployment.
- Your clan can save a separate defensive layout. Raids use whatever defensive layout is set when the enemy clan is matched.
The Capital Treasury (June 2026)
Capital Peak is also where maxed clans park their gold. Since the June 2026 update, once a clan’s whole Capital is fully upgraded (3,331 upgrades in total), the upgrade button on the Capital Hall is replaced by a Treasury button. Contributing moves your entire Capital Gold balance into a shared clan total and still earns Capital Reputation. When Supercell adds new Capital content, the Treasury empties and the cycle starts over. This is unrelated to the Clan Castle Treasury that stores war loot.
Capital Peak FAQ
What is the max Capital Hall level?
Level 10. It costs 1,000,000 Capital Gold and needs 2,000 Capital upgrades finished across the Capital.
When can my clan attack another clan’s Capital Peak?
Only after every district of that Capital has been destroyed in the current raid.
Where does the Capital Gold for the Peak come from?
Mostly from Raid Weekend loot, plus the daily Forge collection and crafting in your Home Village.
Next district in unlock order: Barbarian Camp (Capital Hall 2). Back to the Clan Capital guide.
Sources: in-game data; Supercell, Clan Capital release notes (May 2022), October 2023 update notes, Anime Fury update notes (June 2026).