Updated for Town Hall 18 (October 2026).
The Pet House is the Home Village building that unlocks, stores and upgrades pets, the companions you pair with your heroes. It opens at Town Hall 14, and each of its 12 levels unlocks one pet, ending with the Greedy Raven at Town Hall 18. The first seven pets max out at level 15 and the last five at level 10, all upgraded with Dark Elixir.
How pets and the Pet House work
Each pet is assigned to one hero, and each hero can carry one pet. You can change pairings in the Pet House or in the army screen before an attack. A pet only comes onto the field with its hero, so if that hero is busy upgrading you’ll need to give the pet to another hero to use it. In battle the pet sticks close to its hero; if the hero falls, most pets keep fighting on their own.
Some things to know before you build:
- Pets only attack. They never defend your village.
- Pet upgrades cost Dark Elixir and run one at a time. A pet that’s being upgraded sleeps outside the Pet House and can’t be used.
- Since December 2022 you can start a pet upgrade while the Pet House itself is upgrading.
- A Book of Heroes or Book of Everything finishes a pet upgrade, and a Hammer of Heroes skips it at no cost. Study Soup speeds up the Pet House too, but the Lab Assistant doesn’t work here.
Heroes themselves are upgraded in the Hero Hall; the Pet House only handles pets.
Pet House levels and the pet each unlocks
The Pet House is 3×3. Upgrades cost Elixir; costs and times are base values before Gold Pass discounts.
| Level | Pet unlocked | Hitpoints | Cost (Elixir) | Upgrade time | Town Hall needed |
|---|---|---|---|---|---|
| 1 | L.A.S.S.I | 700 | 3,000,000 | 1d | 14 |
| 2 | Electro Owl | 800 | 4,000,000 | 2d | 14 |
| 3 | Mighty Yak | 900 | 5,000,000 | 3d | 14 |
| 4 | Unicorn | 1,000 | 6,000,000 | 3d 12h | 14 |
| 5 | Frosty | 1,050 | 7,000,000 | 4d | 15 |
| 6 | Diggy | 1,100 | 8,000,000 | 4d 12h | 15 |
| 7 | Poison Lizard | 1,150 | 9,000,000 | 5d | 15 |
| 8 | Phoenix | 1,200 | 10,000,000 | 5d 12h | 15 |
| 9 | Spirit Fox | 1,250 | 11,000,000 | 6d | 16 |
| 10 | Angry Jelly | 1,300 | 12,000,000 | 7d | 16 |
| 11 | Sneezy | 1,350 | 16,500,000 | 8d | 17 |
| 12 | Greedy Raven | 1,400 | 25,500,000 | 13d 12h | 18 |
All 12 pets, their max levels and what they do
A pet’s top levels are gated by your Pet House level, shown in the third column.
| Pet | Max level | Pet House needed for max | What it does |
|---|---|---|---|
| L.A.S.S.I | 15 | 5 | Ground pet that jumps Walls and attacks whatever is near its hero |
| Electro Owl | 15 | 9 | Flying pet whose chain lightning hits its hero’s target plus one more |
| Mighty Yak | 15 | 7 | Very tanky; deals 20 times damage to Walls and rams buildings |
| Unicorn | 15 | 11 | Heals its hero like a Healer, ground or air |
| Frosty | 15 | 11 | Spawns Frostmites; both slow down what they hit |
| Diggy | 15 | 12 | Burrows under Walls and stuns defenses where it surfaces |
| Poison Lizard | 15 | 11 | Fast ranged spit that poisons and slows heroes and troops |
| Phoenix | 10 | 8 | Starts as an egg; revives its hero once with brief invincibility, then fights |
| Spirit Fox | 10 | 9 | Turns itself and its hero invisible in repeating bursts |
| Angry Jelly | 10 | 10 | Makes its hero target defenses for a set time while it zaps defenses |
| Sneezy | 10 | 11 | Sneezes out Boogers that attack buildings; rages if its hero falls |
| Greedy Raven | 10 | 12 | Long-range flyer that targets resource buildings for 5x damage |
Pairing pets with heroes
At Town Hall 14 all four starter pets are available, so it pays to focus Dark Elixir on the one or two you’ll actually bring rather than leveling all four evenly. A few pairings that work well:
- Unicorn with the Archer Queen or Grand Warden on a hero walk. It does the job of a Healer without costing 14 housing space. It also keeps a Barbarian King alive longer in hybrid attacks.
- Mighty Yak with the Queen or King. It soaks damage and smashes Walls, which the melee King needs to get into the base.
- Electro Owl with a ground-mode Warden, adding damage he lacks. Keep it away from Air Defenses, which pick it off quickly.
- Spirit Fox with the Royal Champion. Its invisibility keeps her from being targeted, and it jumps Walls so it keeps up with her.
- Greedy Raven on a Queen or Warden walk to clear storages and open a funnel, or in farming attacks where its 5x damage to resource buildings speeds up loot.
Recent Pet House changes
- August 30, 2026: Diggy got levels 11 to 15 for Town Hall 18.
- February 23, 2026: Pet House level 12 and the Greedy Raven.
- November 17, 2025: level 11 got cheaper (22,000,000 to 16,500,000 Elixir) and faster (15 days 12 hours to 9 days).
- March 24, 2025: level 11 and Sneezy, plus large cost cuts on levels 1 to 10 (level 1 dropped from 8,000,000 to 3,000,000 Elixir).
The Pet House is one of the Home Village army buildings; see the heroes page for who to pair them with.
Pet House FAQ
What Town Hall is the Pet House?
Town Hall 14. Pet House levels 1 to 4 (L.A.S.S.I, Electro Owl, Mighty Yak and Unicorn) are all available there.
How many pets are there in Clash of Clans?
Twelve as of October 2026. The Greedy Raven, added in February 2026, is the newest.
Do pets defend your base?
No. Pets only join attacks, alongside the hero they’re paired with.
Sources: Supercell release notes (February 2026 update notes, August 2026 update notes) and in-game data.





